savinmax ea3f0c4e18 Add level system with progression and selection screen
- Add Level model with constraints, objectives, and star ratings
- Create LevelService for loading levels from JSON configuration
- Implement LevelSelectionScreen with visual progress tracking
- Update GameBloc to handle level-based gameplay
- Add 10 predefined levels with varying difficulty and objectives
- Integrate level progression system into game flow
2025-09-21 17:08:44 +02:00

Match 3 Game - Flutter/Flame

A cross-platform Match 3 puzzle game built with Flutter and Flame game engine.

Technology Stack

  • Framework: Flutter
  • Game Engine: Flame
  • State Management: Bloc/Cubit
  • Platforms: iOS, Android, Web, Desktop

Features

  • Classic match-3 gameplay (8x8 grid)
  • Smooth animations and particle effects
  • Multiple game modes (Classic, Timed, Moves-limited)
  • Power-ups and special gems
  • Progressive difficulty levels
  • Score tracking and achievements
  • Cross-platform compatibility

Project Structure

lib/
├── main.dart
├── game/
│   ├── match_three_game.dart      # Main game class
│   ├── components/                # Game components
│   │   ├── grid_component.dart
│   │   ├── gem_component.dart
│   │   └── ui_overlay.dart
│   ├── systems/                   # Game systems
│   │   ├── match_detector.dart
│   │   ├── gravity_system.dart
│   │   └── score_system.dart
│   └── models/                    # Data models
│       ├── gem.dart
│       ├── grid.dart
│       └── game_state.dart
├── screens/                       # UI screens
│   ├── menu_screen.dart
│   ├── game_screen.dart
│   └── settings_screen.dart
├── bloc/                         # State management
│   ├── game_bloc.dart
│   └── menu_bloc.dart
└── utils/
    ├── constants.dart
    └── helpers.dart

Getting Started

  1. Install Flutter SDK
  2. Add Flame dependency
  3. Run flutter pub get
  4. Launch with flutter run
Description
Match Three game
Readme 299 KiB
Languages
Dart 95.8%
Ruby 1.5%
Swift 1.4%
HTML 1.3%